DR4: Samples of the levels I have made or upgraded, including majority of game assets. In Dead Rising 4 , I worked on mall lobby, corridors, hotel, restrooms, old town stores, farmland, farmhouse, back ally, military base secrete lab and the road network of the whole game etc.
My job include reference collection, scene breakdown, modeling, texturing, all worked closly with art director.
DR3: I mainly focused on the roads and terrain. I set up the whole roads system seamlessly, modeled and textured all the roads and terrain of the game. Including some of the roadside assets.